

But actually regardless of what buddy says above, I want you to be able to play how you prefer. I could have just not made it a user-accessible setting, and tried to detect if you were using a mouse or a trackpad. But if I called it 'acceleration mode' then nobody ever would have picked it, mouse or trackpad. I could have called trackpad mode 'hand-cramp mode', but then nobody who was using a trackpad would pick it. In this situation as a designer I have to try to make sure that people are having fun and not getting hand cramp, so I need to be a little directive in how I name this setting. So I need to get the idea across in one or two words. players generally don't want to waste time reading explanations like this one, and most will just skip over long explanatory text (I do this myself). most players who use a mouse complain of hand cramps in Getting Over It unless acceleration is enabled. most players disable mouse acceleration for pointing games (again not a huge surprise - acceleration is annoying for pointing use) most players use mouse (not a huge surprise) I did a bunch of user testing and research to figure out what would be better for most users on trackpad or mouse, and I have to condense all of that down into a menu option so people can have a good experience.


But in Getting Over It you're not pointing at things, you're giving relative impulse to the hammer, so it's not the same metaphor and the same assumptions don't apply. Everyone already has an opinion about mouse acceleration when it comes to pointing at things.
